View Full Version : This Week In Project CARS 2012/34

Rob Prange
26-08-2012, 20:33
As usual, our WMD forum has been extremely busy during the last seven days. Just in case you missed some of the action, below is a selection of not to be missed developments for you to catch up on.

If you want to go back even further, you can find last week's updates here (http://forum.wmdportal.com/showthread.php?8763-This-Week-in-Project-CARS-2012-33)

Development News

Our physics guru Andrew continues to spill the beans on the new tire model coming to pCARS - Click Here (http://forum.wmdportal.com/showthread.php?4868-A.J.-s-Thread-%29&p=224735#post224735)

We`re working on making pCARS compatible to the new Oculus Rift headset as a development kit has been ordered - Click Here (http://forum.wmdportal.com/showthread.php?8341-oculus-pcars&p=226306#post226306)

A new update on multiplayer progress is available as development team testing of basic multiplayer features is only a few weeks away - Click Here (http://forum.wmdportal.com/showthread.php?6438-Multiplayer-road-to-MP-Quick-Race&p=226174&viewfull=1#post226174)

Mike Laskey has posted a big update on the console leaderboard development - Click Here (http://forum.wmdportal.com/showthread.php?7866-Ancillary-multiplayer-tech&p=228769&viewfull=1#post228769)

Also, Steve Dunn has given us a progress update on the AI code - Click Here (http://forum.wmdportal.com/showthread.php?7765-AI-code-updates&p=225922&viewfull=1#post225922)

Our physics programmer Peter Arbet updates us how the upgrade to NVIDIA PhysX 3.2 is progressing - Click Here (http://forum.wmdportal.com/showthread.php?7785-Upgrade-to-PhysX-3&p=227009&viewfull=1#post227009)

Fixes & Updates

The wiper animation has been added to the Pagani Hyuara - Click Here (http://forum.wmdportal.com/showthread.php?5815-2012-Pagani-Huayra-%28Alpha2%29&p=226238&viewfull=1#post226238)

A new version of the Fanatec SDK has been added - Click Here (http://forum.wmdportal.com/showthread.php?68-Project-CARS.-Daily-Code-Changes&p=228748#post228748)

Baked lightmaps have been added to Bathurst - Click Here (http://forum.wmdportal.com/showthread.php?823-Bathurst&p=228605#post228605)

Content Previews

Trackside cars are being added to various tracks - Click Here (http://forum.wmdportal.com/showthread.php?1783-Track-side-objects-actions&p=228519&viewfull=1#post228519)

A first pass of night lighting and new garage details have been added to Bologna - Click Here (http://forum.wmdportal.com/showthread.php?53-Bologna&p=228059&viewfull=1#post228059)

Great new trackside buildings and other improvements have been added to Belgium Forest - Click Here (http://forum.wmdportal.com/showthread.php?1426-Belgian-Forest-Circuit&p=228078&viewfull=1#post228078)

Eifelwald is making quick progress thanks to our talented track team as new previews show - Click Here (http://forum.wmdportal.com/showthread.php?7657-Eifelwald&p=226559&viewfull=1#post226559)

Jan Pavelko has made further progress on Azure Circuit - Click Here (http://forum.wmdportal.com/showthread.php?6809-Azure-Circuit&p=226640&viewfull=1#post226640)

Monterey has been receiving plenty of new trackside objects as well - Click Here (http://forum.wmdportal.com/showthread.php?4631-Monterey&p=228513&viewfull=1#post228513)


Our member Steve Dean has written up a very extensive car setup guide - Click Here (http://forum.wmdportal.com/showthread.php?7537-CAR-TUNING-GUIDE!!!&p=226721&viewfull=1#post226721)

8arracuda has been collecting several helpful FAQs with usefull tips for both running the game and using the forum - Click Here (http://forum.wmdportal.com/showthread.php?8908-Solutions-for-FAQs)

..also, don't forget:

To participate in the timer test - Click Here (http://forum.wmdportal.com/showthread.php?8102-Timer-Test-Update)

Test all the recently added content - Click Here (http://forum.wmdportal.com/showthread.php?6001-sorted-list-inside-What-has-changed-recently-What-should-I-test)

Help collect press articles on pCARS from the web - Click Here (http://forum.wmdportal.com/showthread.php?1727-Press-Articles-on-Project-CARS-WMD)

Help collect vehicle stats data - Click Here (http://forum.wmdportal.com/showthread.php?8399-pCARS-Vehicle-Stats-Collection)

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here (http://forum.wmdportal.com/toolpacks.php) to pick a tool pack and join the fun!

27-08-2012, 05:39
Thanks for doing this Rob

27-08-2012, 05:55
Thank you, I always enjoy these posts :)

27-08-2012, 07:49
Nice Rob. Just a quick thought, when you click on 'New Posts Pcars' I've noticed that the filter misses a couple of areas, this one in particular. So people who often use that to find latest posts may miss out on some info.
Maybe add your latest compilation to the front page...... just thinking out aloud here.

27-08-2012, 08:05
Ruggo, that's because this is the general WMD forums, not the pCARS specific ones. There's also a link to general "new posts", below the "Forum" button at the top. This shows all new posts in the entire forum. I agree though that some threads should be moved to the pCARS forums, for instance the Weekly Hot Lap Events. After all it is CARS specific, and I think many people are not even aware of these threads, resulting in less feedback

Martin Wiinholt
27-08-2012, 10:03

27-08-2012, 12:25
Thanks a lot!

27-08-2012, 15:45
Well summarized and helpful! Well done

Umer Ahmad
27-08-2012, 17:04
Thanks very much Rob

Denis Martinez
27-08-2012, 22:01
Thanks for this, Rob. More easy to know weekly news :)

Riccardo De Rosa
27-08-2012, 22:18
Thanks Rob very useful.

29-08-2012, 18:00
We`re working on making pCARS compatible to the new Oculus Rift headset as a development kit has been ordered

I wonder how mutch work it takes to do that. Because if its hard/lot of work, it could be a problem for the Rift. Most developer/publisher these days just care about fast money so that the Rift, even if its brilliant, could fail because there are not enough games you can play with it.