View Full Version : Hotlap Event Week 13/14 (Build 184+): Formula A @ Sakitto GP
Remco Van Dijk
30-03-2012, 11:13
Event details & rules:
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Where is it? Accessed via the Events button on the main menu in game, use the scroll buttons at the top
Car & Track: Formula A @ Sakitto GP
Car Setup allowed: Yes
Event Window: Friday Match 30th 12:00 UTC until Friday April 6th 20:00 UTC
Build required: Build 184+
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Tiago Fortuna
30-03-2012, 11:20
Great choice... of track. I'll probably try it anyway, just to see how far off am I and have an excuse to drink huge amounts of beer :D
Steve Dean
30-03-2012, 11:37
I was practicing this track car combo earlier on 179 least I have had a little bit of practice, I dont use the formula A/ B very often at all but this should be fun.
Got my Beer ready for tonight with the new build great to see NotLagunaSeca and the Bac Mono are in this week too cant wait to play it :D
Just had a try myself ...wow what a combination could driver around for hours but I fear my ars would drop off. :D
Stripped
30-03-2012, 15:35
Ups, i thought this one is the new Event?
[URL="http://forum.wmdportal.com/showthread.php?4257-NEW!-Weekly-Hotlap-Events-(Read-First-Post!)"]
Remco Van Dijk
30-03-2012, 21:33
Ups, i thought this one is the new Event?
[URL="http://forum.wmdportal.com/showthread.php?4257-NEW!-Weekly-Hotlap-Events-(Read-First-Post!)"]
THat was the announcement of the previous two, the last of which ended today :)
Steffen Sorensen
30-03-2012, 21:45
I hate this track in netKar Pro, but at the same time can't stay away from it so I will try it out with the A-Car :)
Not perfect but good enough for a 1:33:8
http://img577.imageshack.us/img577/372/fasakitto.jpg
Raphael Klapczynski
02-04-2012, 20:25
what the hell?! Love this track, but mega overspeed! xD Like WipEout lol :mushroom:
Next time a slower car pls :D
what the hell?! Love this track, but mega overspeed! xD Like WipEout lol :mushroom:
Next time a slower car pls :D
Feels faster because the track is so narrow with little saftey zones around it ( as it should be ? :)
Speed's about right though. ( Probably little less sliding in real life with Highdownforce settings and more understeer instead of sudden oversteer with higher speeds ? )
Lap Record: 1:31.540 - K. Raikkonen (2005)
MrBlacky
02-04-2012, 20:54
Not perfect but good enough for a 1:33:8
http://img577.imageshack.us/img577/372/fasakitto.jpg
I really don't understand how you can drive that time with this set.
Thiago Marchitiello
03-04-2012, 01:53
I really don't understand how you can drive that time with this set.
Me too... but, congrats whit the lap...great time.
Boyu Liu
03-04-2012, 02:41
10 seconds slower than the record:a09:
Remco Van Dijk
03-04-2012, 08:09
10 seconds slower than the record:a09:
I had that too :) Increasing front downforce a notch allowed me to go faster through corners and I took off 3 seconds from my lap time easily within a coupe of laps. Hence, set-up can do a lot here. The other thing for me specifically is that the car goes so fast and you have to react so fast and precise, that I cannot drive in my usual way but really have to fully concentrate and think faster than I usually do when driving a race sim :) I haven't spent much time on this car yet, so I need a lot more practice to get comfortable with it.
Tiago Fortuna
03-04-2012, 09:42
10 seconds slower than the record:a09:
I'm not fond of Formulas but I tried... and failed. At least you can drive it :)
In general how much does using Auto versus Manual with respect to gear changing effect any given lap time?
Remco Van Dijk
03-04-2012, 10:01
In general how much does using Auto versus Manual with respect to gear changing effect any given lap time?
Without having tested it, my gut feeling says that auto gears costs you seconds.
Thomas Einoeder
03-04-2012, 10:04
Upshifts with Auto gears are quite ok, but the problem are the downshifts before turns. Sometimes you'd like to downshift one gear further which Auto gears doesn't.
Without having tested it, my gut feeling says that auto gears costs you seconds.
Any chance the top 20 drivers would care to repeat their laps in Auto? And reveal the time difference? I am assuming they use Manual because if they don't then I really suck. At the moment I just suck. But if they get those times using Auto then I might throw my toys out of the pram.
I'll try this setup this evening, might tweak the gearbox a bit.
Any chance the top 20 drivers would care to repeat their laps in Auto? And reveal the time difference? I am assuming they use Manual because if they don't then I really suck. At the moment I just suck. But if they get those times using Auto then I might throw my toys out of the pram.
I just tried with auto gearing.. sorry, got too frustrated after 2 laps going into first gear for the final chicane spun me everytime...^^ it stays in 5th through the s curves too..
MrBlacky
03-04-2012, 11:49
Me too... but, congrats whit the lap...great time.
yep indeed.. but front wing setting as high as the rear settings is a no go for me.. it makes the car so much more unstable and therefore I don't get it how you can go so fast (especially through S1). I lacking 7 tenths here, lol, and I'm using 11/12. Don't know where to go faster here.
Casey Ringley
03-04-2012, 16:06
Any chance the top 20 drivers would care to repeat their laps in Auto? And reveal the time difference? I am assuming they use Manual because if they don't then I really suck. At the moment I just suck. But if they get those times using Auto then I might throw my toys out of the pram.
I'm almost exactly 1s slower with auto gears on the same setup. 1:37.9x to 1:36.86
Setup changes:
yep indeed.. but front wing setting as high as the rear settings is a no go for me.. it makes the car so much more unstable and therefore I don't get it how you can go so fast (especially through S1). I lacking 7 tenths here, lol, and I'm using 11/12. Don't know where to go faster here.
I changed to 11/12 cause of your suggestion ( always thought the higher the more stable ? )
Changed Tyre pressure to 1.11 bar / 1.12 bar
I think these changes make it easier to drive...improved my lap 3.5 tenths... hope it helps :)
MrBlacky
04-04-2012, 11:43
improved my lap 3.5 tenths... hope it helps :)
Nope... :a09: But well done :cool:
I like ibby's setup, but i can't get quicker than 1:35:3.
I noticed that i seem to be quicker in dx9-mode (80-90 fps) than in dx11 (50-60 fps).
I really struggle with this car, in the low corners I cant get the car to turn in enough and drive off the road all the time and in high speed corners I turn the wheel very little and the car acts like I just flipped the wheel in to full lock. I am sure it's a easy fix in the setup but...I cant be bothered:D
[SRM] Maurice
06-04-2012, 13:54
I also used ibby's set but with wings at 12/11 because this made me faster :P I'm still 2 secs behind the record and really don't know how to improve my time. My car is really at its limit or at least I think so ;)
A video of very good time would be nice, maybe I can improve my time (after this event).
Joni Varis
06-04-2012, 20:22
I think wings are totally down to driving style, some prefers understeery and more stable setup/car, and some guys like i wants sharper turn in even if it means that car gets bit oversteery & nervous. I used 12/10 wings in this event, had to be really carefull not to lost the rear in sector 1 on those fast corners, but with those wings i got it pointed nicely to apexes which is much more important to me. With more rear wing car was a lot more stable and easier to drive but always tended to understeer too much for my liking. Usually just ended up to run bit wide and on some corners which made me to lost corner exit speed and/or have bad entry to next corner cause couldnt take as sharp line.
Congrats for the lap johnnyw! Could only line up 2 of 3 sectors good enough, getting all 3 perfectish got kind of frustrating and in the end i gave up ^^
I took down the rearwing with the new build too.. Had too much understeer.
Didn't have more time to fiddle with the setup today though.
See you at the next F1 event. ;)
Joni Varis
06-04-2012, 21:09
Hehe thx,
Finally had bit spare time today to do some prober running, earlier this week only did some random laps with more or less default setup with gearing changed and wings to 12/12. This is quite tricky track to get all sectors together. I think my combined best sectors would of given time like 1.32.7, but on laps where i got first 2 sectors to go well i taked the last sector bit too carefully and lost few tenths there :). But anyway i dont think there is such thing as perfect lap, there is always room to improve atleast a bit.
Biggest problem for me easily with that car still is brakes, just cant seem to find the sweetspot with pressure and bias. I tend to lock up fronts a lot but moving bias towards rear is not really option as i use a lot trailbraking, that just dont work with bias towards to rear as then rears are locking while still being on brake while turning .
Imo brakes at FA are bit odd, just feels bit underpowered when you compare it to example formula b.
boothegoo
07-04-2012, 10:15
I struggled to find any stability in the FA. I found it twitchy and it felt like it had a greasy track surface. I see someone was kind enough to post a setup, will give it a go.
Will Fly
07-04-2012, 10:26
brakes were also a problem for me ended up dropping to 85% pressure and from 50 sensertiverty to 30 helped alot
was also running 12 12 which to me is over the top
well done all
Jaimy Mewe
09-04-2012, 14:12
I think a event without setups or provided setups is more fun, and easier to get into for people who just start out. That way its all about the driver and their skills instead of knowledge of setups. Thats the way i would like to see multiplayer too, devided into manual setup servers, and fixed setup servers. Im one of those guys that goes for the real racing experience, fighting on the track and ending up on place 7 gives me alot more satisfaction then winning by 12 seconds because i had a perfect setup.
Joni Varis
09-04-2012, 16:38
Well its not that simple really. Fixed setup would work better for some than others so in the end it wouldnt be any better. I find it really funny that some of you guys seem to think its all about setups, sure good setup helps to get the last out of it but it really dont make more than few sec difference max.
Jaimy Mewe
09-04-2012, 17:17
Well its not that simple really. Fixed setup would work better for some than others so in the end it wouldnt be any better. I find it really funny that some of you guys seem to think its all about setups, sure good setup helps to get the last out of it but it really dont make more than few sec difference max.
a few seconds is a huge difference on the track. Its not all about setups, i know that. But in a hotlap competition i think a fixed fast setup would be best, in that way it shines trough who makes the best out of that setup.
Casey Ringley
09-04-2012, 17:31
The hot lap events can be quite useful to us for developing the physics. We get to see what works in setups, apply ideas to the default, look for exploits or settings that don't match up with real world ranges, etc. So they aren't purely a ¿Quien Es Mas Macho? addition at this stage of the game's progress. Forcing a single setup on everyone, however, would make it that way.
NeilJHopwood
09-04-2012, 17:34
The hot lap events can be quite useful to us for developing the physics. We get to see what works in setups, apply ideas to the default, look for exploits or settings that don't match up with real world ranges, etc. So they aren't purely a ¿Quien Es Mas Macho? addition at this stage of the game's progress. Forcing a single setup on everyone, however, would make it that way.
Just a thought. When we actually come to set the default set ups for the game it may be worth coming up with a handful and running some hot lap competitions where those fixed setups have to be used to see which one people think is best.
Michael Pleym
09-04-2012, 17:35
But driving technic also could be effected by what hardware you got, so it always will be some differences anyway. With for example a Logitech-wheel you maybe would like to compensate specific characteristic's with certain settings in setup and with a Fantec-wheel you maybe would like to compensate with others. I really don't think you ever can say that it's all due to only driving skills as long you allow for different hardware-setups. And the day somebody forces us all to have one and the same hardware-setup, that will be the day I'm leaving the project.
The hot lap events can be quite useful to us for developing the physics. We get to see what works in setups, apply ideas to the default, look for exploits or settings that don't match up with real world ranges, etc. So they aren't purely a ¿Quien Es Mas Macho? addition at this stage of the game's progress. Forcing a single setup on everyone, however, would make it that way.
This seems very sensible to me. There are always going to be some aliens, but I'll feel much better about being slower if I know that possible exploits in car setups, or track lines, have been looked at by SMS. I could have sworn that somebody did some distribution analysis a few months back on lap times and concluded that they didn't appear statistically valid.
Fernando Horta
09-04-2012, 18:44
Not sure if it's possible to be implemented, but if one of the goals is for the devs to track setup exploitation / track lines, they could work on the code so not only the laptime (and its sector times) is uploaded, but also car setup used and maybe a 'ghost', so they could have a look at the fastest times to see how they were achieved.
Jaimy Mewe
09-04-2012, 18:54
The hot lap events can be quite useful to us for developing the physics. We get to see what works in setups, apply ideas to the default, look for exploits or settings that don't match up with real world ranges, etc. So they aren't purely a ¿Quien Es Mas Macho? addition at this stage of the game's progress. Forcing a single setup on everyone, however, would make it that way.
Aha i see, i did not know that. Thnx!
SnuggleKitty
10-04-2012, 02:48
The hot lap events can be quite useful to us for developing the physics. We get to see what works in setups, apply ideas to the default, look for exploits or settings that don't match up with real world ranges, etc. So they aren't purely a ¿Quien Es Mas Macho? addition at this stage of the game's progress. Forcing a single setup on everyone, however, would make it that way.
I know i keep banging on about this, but did you notice that the FA gear ratios in Pcars are much longer than real life? ;)
Casey Ringley
10-04-2012, 15:24
Yeah, good point. No reason not to open up the tuning ranges for gearing on this car, so that's done in CL 213961. Defaults unchanged.
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