View Full Version : This Week in Project CARS - 2012/09

Rob Prange
09-03-2012, 02:24
The last seven days on the WMD forums have been very busy as lots of changes & new content items have been announced. Now's the time to catch up in case you have missed some of the stunning new stuff coming to pCARS, you can find a recap of the most important stuff below.

And if you want to go back even further, last week's updates can be found here (http://forum.wmdportal.com/showthread.php?3639-This-Week-in-Project-CARS-2012-08).

Development News

Five new tracks are being added to pCARS as Badenring, Badenring Historic, Derby, Wisconsin & Rouen will be available in Friday's build - Click Here (http://forum.wmdportal.com/showthread.php?3819-Badenring), Here (http://forum.wmdportal.com/showthread.php?3821-Badenring-Discussion&p=91904&viewfull=1#post91904) & Here (http://forum.wmdportal.com/showthread.php?3821-Badenring-Discussion&p=91939&viewfull=1#post91939)

Major work on Multiplayer is about to kick off, the full kick off plan outlines some of the planned features - Click Here (http://forum.wmdportal.com/showthread.php?3775-Multiplayer-kick-off-plan)

Our render lead Robert Dibley has explained in detail why Project CARS requires a more powerful system than past titles such as GTR2 - Click Here (http://forum.wmdportal.com/showthread.php?3632-Very-slow-game-%28slow-config%29&p=86976&viewfull=1#post86976)

Darren White has outlined a new to-do list to improve the time cycle system - Click Here (http://forum.wmdportal.com/showthread.php?2286-Dev-TimeCycle-And-Weather-System&p=88077&viewfull=1#post88077) & Here (http://forum.wmdportal.com/showthread.php?2286-Dev-TimeCycle-And-Weather-System&p=92623#post92623)

Our physics guru Doug Arnao has shared some interesting info on different tire compounds in pCARS - Click Here (http://forum.wmdportal.com/showthread.php?3525-Rain&p=89494&viewfull=1#post89494)

Doug also comments on how tires react to different diff lock settings - Click Here (http://forum.wmdportal.com/showthread.php?701-Discuss-Project-CARS-physics-here&p=90339&viewfull=1#post90339)

Fixes & Updates

Casey Ringley has checked in new physics for the Gumpert Apollo - Click Here (http://forum.wmdportal.com/showthread.php?66-Physics-Releases-Issues&p=88552&viewfull=1#post88552)

Player control of the headlights has been added - Click Here (http://forum.wmdportal.com/showthread.php?3776-Buttons-for-Ignition-Starter-Wiper-and-Headlights&p=90710&viewfull=1#post90710)

New threading options have been added to the developer menu, particularly helping users of older wheels like the Microsoft Sidewinder FFB - Click Here (http://forum.wmdportal.com/showthread.php?2730-Microsoft-SideWinder-Force-Feedback-Wheel-%28USB%29&p=92560&viewfull=1#post92560)

New AI for California & Bathurst has been checked in - Click Here (http://forum.wmdportal.com/showthread.php?2796-Corners-where-you-think-the-AI-are-unusually-slow...&p=91045&viewfull=1#post91045)

Mark Watson has checked in a fix for the driver animations - Click Here (http://forum.wmdportal.com/showthread.php?68-Project-CARS.-Daily-Code-Changes&p=92614&viewfull=1#post92614)

Another fix concerns the wheel & FFB behavior in the menus and during AI control - Click Here (http://forum.wmdportal.com/showthread.php?68-Project-CARS.-Daily-Code-Changes&p=91224&viewfull=1#post91224)

Martin Griffiths has made a change to the static envmap rendering, resulting in an overall FPS increase of about 18% - Click Here (http://forum.wmdportal.com/showthread.php?68-Project-CARS.-Daily-Code-Changes&p=91096&viewfull=1#post91096)

A new fuel level gadget has been added to the HUD - Click Here (http://forum.wmdportal.com/showthread.php?68-Project-CARS.-Daily-Code-Changes&p=91876&viewfull=1#post91876)

Content Previews

Lukas Mensik has shown off previews of new neutral driver suits & helmets - Click Here (http://forum.wmdportal.com/showthread.php?69-characters-drivers&p=90178&viewfull=1#post90178)

David Rezac keeps on improving Belgian Forest as new previews show - Click Here (http://forum.wmdportal.com/showthread.php?1426-Belgian-Forest-Circuit&p=91860&viewfull=1#post91860)

Bologna is currently receiving a trackside object optimization pass - Click Here (http://forum.wmdportal.com/showthread.php?53-Bologna&p=91406&viewfull=1#post91406)

Michal Jeschke has been making lots of progress on the Loire24 track - Click Here (http://forum.wmdportal.com/showthread.php?1999-Loire-24&p=91289&viewfull=1#post91289)

Our vehicle team has made great progress with the 2011 Palmer Jaguar JP-LM as a first version has been exported - Click Here (http://forum.wmdportal.com/showthread.php?2487-2011-Palmer-Jaguar-JP-LM-(WIP)&p=91854&viewfull=1#post91854)

The 2011 BAC Mono is quickly coming together as plenty of stunning renders show - Click Here (http://forum.wmdportal.com/showthread.php?2488-2011-BAC-Mono-%28WIP%29)

Work on the 1990 Caper Stock Car has started - Click Here (http://forum.wmdportal.com/showthread.php?3823-1990-Caper-Stock-Car-%28WIP%29)

Vincent Dambreville has been working on lots of great skins for the 2011 Formula A - Click Here (http://forum.wmdportal.com/showthread.php?3644-2011-Formula-A-Liveries&p=90290&viewfull=1#post90290)


Our member TonyR has come up with a neat little tool to handle different versions of pCARS - Click Here (http://forum.wmdportal.com/showthread.php?3791-tool-CARS-Version-Management-v0.1)

That's it for this week, have fun checking out all the material and make sure to join the discussions yourself!

The links above are for WMD team members only. If you´re a free user and want to follow the development of Project CARS as well as enjoy regular development builds, simply click here (http://forum.wmdportal.com/toolpacks.php) to pick a tool pack and join the fun!

09-03-2012, 13:53
WOW!!!!! fantastic build.

Andy Garton
09-03-2012, 13:56
It's actually five new tracks not three, but who's counting :)

Rob Prange
09-03-2012, 15:15
It's actually five new tracks not three, but who's counting :)

Hard to keep up with the speed of our team - Updated :)

Raphael Klapczynski
09-03-2012, 22:25
Great work done, loving the speed of progress :a12:

10-03-2012, 10:01
I see that as I ride in the F68 Leonus the driver wears an integral helmet and not the old-fashioned.
Sorry for my language, but I'm Dutch.

Chris Glowacki
14-03-2012, 14:01
Just Great !!!!

Tiago Fortuna
14-03-2012, 15:46
Hard to keep up with the speed of our team - Updated :)

Its all about speed really... :)