PDA

View Full Version : Welcome to Project CARS and WMD



Andy Garton
25-01-2012, 09:29
Firstly, thanks for purchasing your tool pack, we hope you enjoy the project :)

Now on to the boring bits: you've joined a project which is in development, with a role to play in making sure the game gets finished to a very high level of quality. Your contribution is flexible, and can range from something very small to something very significant, e.g.:

1. Testing builds and reporting bugs (but see here (http://forum.wmdportal.com/showthread.php?119-What-to-Expect-From-the-C.A.R.S.-Build)).
2. Making game design suggestions and critiques.
3. Producing screenshots and/or videos to help with marketing.
4. Producing logos or other art for the website/general marketing use.
5. Creating lighting settings for use in the game.
6. Creating replay camera sets for use in the game.
7. Scripting career events for use in the game.

… these are just random examples, many more things are possible, especially as we're able to complete and release more advanced tools.

And now the really important bit - the WMD forum isn't a "normal" discussion forum. It's effectively the "virtual office" where game development is done. It's not a place for random discussions and arguments (albeit we do have an off topic forum :) ). It's also absolutely not the place for slagging off the game or development team without constructive suggestions for improvement. It's especially important to understand the "in development" part - many many things are buggy, not finished, or not even there at all. This is just a fact of development and it helps nobody if you get upset or angry about this and post a rant saying so :)

We appreciate that it's an unusual system and will be hard for some to get used to. At the same time we won't be able to tolerate members who don't follow the process. If a new member joins and dives in to the forum creating problems straight away then they will be removed immediately with their tool pack money refunded. Longer term members who break the rules will be warned initially, but if they continue to offend then their accounts will be removed also.

Sorry to put this so harshly but our job is to make the very best game possible in the time we have. We don't have the time (or frankly the inclination) to allow the forum to be polluted by rule breakers, as this just slows us down.

I should say in general btw that the process is working really well so far. The vast majority of members "get it" very quickly and we have a very constructive and positive environment. It's easy for negativity to creep in though, so we'll do our best to make sure that doesn't happen.

Andy Garton
25-01-2012, 09:30
(Those already here will know most of this already of course, this thread has been created for new members from this point.)

Lee616
25-01-2012, 11:51
It looks like you beat me to it Andy. I was just thinking of posting a thread for the dev's to give us some feedback on how we are doing for you at your end. I assumed it would be a bit of a mixed bag but I'm happy to hear it's working pretty well.

C3PO
25-01-2012, 12:43
For me I think I should stick to the LMP1 and parhaps the DTM stuff - as I have been driving them the most - to make comparions between builds? Really looking forward to Friday's release.

alisdairb1995
25-01-2012, 21:47
This is what i have always wanted to see from a game developer, involving the community in every possible aspect they can from the ideas, marketing to helping the developers with feedback and having things changed for the best of the game.

Tiago Fortuna
25-01-2012, 21:53
Sticky? Plus what ^ said

Dan Blamey
25-01-2012, 22:42
And also peoples, if you notice someone seems to have the wrong idea about what we're doing here, point them to Andy's post :)

Andrew Clark
26-01-2012, 15:16
I am very much enjoying the community forums and posts from it's members. A lot of old school here with some very impressive members and what they have brought to the table for the Sim Racing Industry. Thanks Everyone Best Forums out there!!!

ermo
01-02-2012, 19:54
Well put, Andy.

I remember asking about how you guys were planning to calibrate/manage expectations back in October or so. This post was exactly what I was hoping for: Polite, short and on point.

*Hat tip*

Andy Garton
14-02-2012, 07:36
And now the really important bit - the WMD forum isn't a "normal" discussion forum. It's effectively the "virtual office" where game development is done. It's not a place for random discussions and arguments (albeit we do have an off topic forum :) ). It's also absolutely not the place for slagging off the game or development team without constructive suggestions for improvement. It's especially important to understand the "in development" part - many many things are buggy, not finished, or not even there at all. This is just a fact of development and it helps nobody if you get upset or angry about this and post a rant saying so :)

We appreciate that it's an unusual system and will be hard for some to get used to. At the same time we won't be able to tolerate members who don't follow the process. If a new member joins and dives in to the forum creating problems straight away then they will be removed immediately with their tool pack money refunded. Longer term members who break the rules will be warned initially, but if they continue to offend then their accounts will be removed also.

Sorry to put this so harshly but our job is to make the very best game possible in the time we have. We don't have the time (or frankly the inclination) to allow the forum to be polluted by rule breakers, as this just slows us down.
I just wanted to bump the above, as I think most people can see we've had a poor week or so in this regard. For whatever the reason the forum has become a less productive, and frankly less enjoyable, place to be. It's especially unfortunate because in my (admittedly biased) view the development team has had a good month - we've worked extremely hard to make good progress in important areas (input, physics, FFB) as well as add some cool new content. Far from this work getting a positive response we seem to be spiralling in the other direction. Understandably this has left us feeling rather flat, and to be totally honest rather more keen to stay deep in Visual Studio or 3D Max than spend much time here. This in itself ultimately won't help of course as we need to work together here if the process is to be successful.

There has also been a significant increase especially in the amount of posts along the lines of "I keep asking for this without getting a response". The reality is we're a small team and we have a game to make. Everything gets read by somebody and significant flows of opinion or obvious major bugs will absolutely get actioned promptly. We really must show a lot more patience though - we have a long way to go to finish the game so not everything needs doing (or can be done) yesterday.

I hope this post will have some effect, but if it doesn't then unfortunately we will start a serious process of removing memberships of those people creating problems. It will be a simple process of a PM'd or posted warning followed by removal if the warning has no effect. I'm sure this will be seen very negatively outside this forum but frankly I don't see any other way if we're to get back on track.

Micas
14-02-2012, 07:50
Far from this work getting a positive response we seem to be spiralling in the other direction.

To be quite honest with you, I don't see it that way. We just had a handful of people who created some drama, and then whole lot of people (including myself) who are enjoying and feel really positive about what's going on jumped in and blew it up further.

My guess is that 90% of the members here are giving you a positive response, at least the ones that post on a regular basis. I guess we've just come to realize that some people will never be satisfied or have ulterior motives, and just shouldn't be here.

I haven't had a chance to test 150, but I'll get 151 in (my) morning and see how the middle of the G25 feels. It's going to be enjoyable to see how the focus shifts with the FFB and physics pretty stable.

Andy Garton
14-02-2012, 07:54
Thanks Micas, you're probably right. When you've invested so much (blood and tears) in something it skews your perception a bit :)

Evgeny Cheremovskiy
14-02-2012, 08:26
It's a side effect of increasing membership of our project and I am afraid it is inevitable. With new valuable members we get a few "unwanted elements" probably registered here just to undermine the productive process of creation we have here. Have you noticed that almost all of them are juniors? It means something.
I am not entitled to point to SMS how to behave, but I wish we could pay less attention to them and focus more on the production process. If they cause too much problems then first PM warning and ban if it won't help.

Graham Hawkins
14-02-2012, 08:40
There has also been a significant increase especially in the amount of posts along the lines of "I keep asking for this without getting a response". The reality is we're a small team and we have a game to make. Everything gets read by somebody and significant flows of opinion or obvious major bugs will absolutely get actioned promptly. We really must show a lot more patience though - we have a long way to go to finish the game so not everything needs doing (or can be done) yesterday.


I think this is the single most annoying thing for me, the complete lack of any patience on some peoples part. It's bad enough when people do it when they have had no obvious response, but also very rude (IMO) when there has been a statement of intent by the Devs that something will be done or included and still people post every so often asking if and when it will be done.

I have to say I'm over the moon that things I've commented on have changed for the better, and like to think it's because I asked :D The reality is it probably coincided with what the Devs were doing anyway, was a very simple change, and many people would benefit.

Don't get downhearted Andy, we love you .... in a manly way of course .... no not that way .... oh I'm off !

Machinaea
14-02-2012, 10:21
Yeah, it's really sad how some rather idiotic people can drag down weeks or even months of great progress. I understand that some people were frustrated not knowing what WMD is about and the whole "free copy" debacle, but that's no reason to lash out on the developers who have put so much blood, sweat and tears to make all this happen. Yes, some drama maybe could have been avoided if some people were better informed about the F2P model and what WMD is not, but it's not SMS fault for not reading the docs using your brain. With a project this big you can't really avoid the trolls and idiots though, but luckily the devs have taken care of them and given us a couple of laughs as well.

In the end, it's those who have an axe to grind who are the most vocal bunch. Just remember that even though some of us might not be the most vocal, there are loads of people who are absolutely loving the game already and what WMD is. Don't let the haters get to you.

FLX81
14-02-2012, 11:57
^ What he said. Its a cold winter, but summer will come.

One other thing I d like to tell the devs is: Please remember, this is our first time doing it this way as well! I can only speak for myself here, but I m sure even the majority of people that sees this project with goodwill still every now and then you gets their blood pumped up by something a dav said that you dont see the same way (yeah, happened to me too) or you feel like you re being ignored. But that also comes from the industry/publishers/custormer service ignoring players for years. We re used to having to scream to be heard. So let us adjust to it aswell.

Anyway, once funding will be closed (soon) and the team is set, I think a routine will establish itself. The more feedback gets written in a good way, the more you tell us how to, the more it will improve overall.

And lastly, please avoid PR talk. Imho the "free copy of the finished game" part was very unfortunate and a thing to learn from. The rewritten TnCs and the full member pack should be adressed very clearly and saying without a doubt what you ll get exactly. Free steam copy for PC from full member up, discounts for DLC for senior members up. No misunderstandings, no crying.

W0nk0
14-02-2012, 12:31
While I've only been around a very short time, I've noticed that the sheer volume of what's going on in the forum can be quite overwhelming. I can't even begin to imagine what it has to be for you developer guys to try and keep up with it?!

To cut down my time spent skimming forum topics, I've started to skip all posts which don't have any "likes" associated. Which reminds me: On the forum of a different game (which I play a LOT - World of Tanks), the posts can not only be liked but given pluses and minuses. I don't know if your current board s/w allows for it, but negative feedback to posts could actually be used to determine if someone is hurting the information economy on here - and ultimately, lead to temporary or even permanent bans. Anybody else think this would be a nice option?

(I also would LOVE to have a search for "the most liked posts of the last 24 hours"..)

Sebastalona
14-02-2012, 12:40
Would it not be a good idea to sticky that single post in the general section somewhere Andy?

Andrew Clark
16-02-2012, 20:25
I have an idea in Andy's initial post are the criteria of the forum that should be the warning by way of PMing the link to that to them anything after that well I won't say it because I don't want anyone to go but you know what I'm getting at.

sagedavid
16-02-2012, 20:41
Do you know every new member receive this as a PM ;) ?

A French version...


Bienvenue sur Project CARS et WMD !

Tout d'abord, merci pour votre inscription. Nous espérons que vous achetez votre "Tool Pack" pour profiter du projet.

Vous allez participer à un projet qui est en développement, avec un rôle à jouer afin d'atteindre le meilleur niveau de qualité. Votre contribution peut être variable :
1. Tester les Builds et rapporter les bugs rencontrés.
2. Faire des suggestions et critiques (constructives) concernant la conception du jeu.
3. Proposer des captures d'écran et/ou des vidéos pour participer au marketing.
4. Proposer des logos ou autres créations artistiques pour le site ou dans un but marketing.
5. Création de paramètres d'éclairage pour le jeu.
6. Création de paramètres de caméra fixe pour les replays en jeu.
7. Ecrire des scenarii de carrière qui seront utilisés dans le jeu.

... ce sont des exemples au hasard, sachant qu'une infinité de choses sont possibles, d'autant que des outils sont en cours de développement et seront bientôt à votre disposition.

Et maintenant, le plus important : le forum de WMD n'est pas un forum de discussion "normal".
C'est effectivement le «bureau virtuel», où se déroule le développement du jeu. Ce n'est pas un lieu de discussions et d'argumentations diverses et variées (même si nous avons un forum pour le "hors-sujet" :-) ).
Ce n'est également absolument pas l'endroit pour incendier le jeu ou l'équipe de développement sans faire de suggestions constructives pour son amélioration.
Il est également important de comprendre que dans la partie «en développement», de nombreuses choses sont buguées, non finies, ou même absentes. C'est juste inhérent au développement et cela n'aide personne que vous soyez contrarié ou en colère et veniez vous en plaindre.

Nous sommes conscients que c'est pas un système habituel et il sera difficile pour certains de s'y faire.
Par ailleurs, nous ne tolérerons les membres qui ne suivront pas le processus.
Si de nouveaux membres rejoignant le forum sèment le trouble dès leur arrivée, ils verront leur compte supprimé immédiatement et seront remboursés de leur contribution.
Les membres plus anciens dans la même situation recevront un avertissement puis leur compte sera également supprimé.

Désolé d'aborder le sujet si durement, mais notre travail est de faire le meilleur jeu possible dans le temps imparti. Nous n'avons pas le temps (ou l'envie) de laisser le forum être pollué par des personnes irrespectueuses des règles, car cela nous ralentit dans notre travail.

Je dois dire que tout ce passe plutôt bien jusqu'ici. La grande majorité des membres a compris le principe très rapidement et nous évoluons dans un environnement très constructif et positif. Il peut être facile pour des esprits malveillants de vouloir semer le trouble, nous ferons donc de notre mieux pour que cela ne se produise pas...

Traduit de l'anglais et adapté par Sagedavid


La petite phrase en bas est juste pour prévenir ceux qui ne seraient pas satisfaits de la traduction ;)

Andrew Clark
16-02-2012, 20:44
I forget it being a while ago and with my head injuries and all plus pushing 50 sometimes I need help to tie my shoes

Ross Siggers
18-02-2012, 16:59
I wasn't sure where to post this, but thank you for picking my screenshot to be the forum banner on the main site :)

http://dl.dropbox.com/u/4259709/pCARS/screenshots/banner.jpg

juanchiooo
15-03-2012, 11:05
just bought the simulator but the version they give me is the 164 as I can not have the 171 version or else the latest version? thanks

Remco Van Dijk
15-03-2012, 11:07
just bought the simulator but the version they give me is the 164 as I can not have the 171 version or else the latest version? thanks
With a Junior membership you'll get builds once a month, with 164 being the most recent. Team and Full Members have access to weekly builds.

Big Ron
15-03-2012, 11:07
Welcome. Since you are Junior, you get a build just once a month at the first Friday (when I am right). So build 164 was the last, the next build will be available in first week of April. But all that is written down in the here (http://forum.wmdportal.com/toolpacks.php)

Remco, you Ninja.

Remco Van Dijk
15-03-2012, 11:10
13004

Dan Blamey
15-03-2012, 11:17
13004

Shouldn't ninjas be more stealthy, I think the below is a better shot:













.

juanchiooo
15-03-2012, 11:19
believed that the last version was 169 or even having read something about the 170 version? sorry if I am wrong and thanks again

Big Ron
15-03-2012, 11:24
Nope, you misunderstood sth. Your next build will be something between 185 to 195

juanchiooo
15-03-2012, 11:31
is the version that has left me now download it when junior just bought the 164 and thought it was to be 169 and did not understand, if I have to wait until April for the following as ok, but thought it was over unless the 164 version is only for junior? apologize for the language translator is not perfect, thanks

Big Ron
15-03-2012, 11:37
A bit tricky to understand you. But in general: as a Junior you are only able to download the latest Junior-build 164 released on March 2nd. Next for you available build will be released on April 6th. All build in between those dates are not available for Juniors. You need to be Team Member or higher to download.

For Juniors: just one build a month -> first Friday of the month is Junior-build-day.

juanchiooo
15-03-2012, 11:39
very nice thanks

netracer
08-05-2012, 00:57
Just here to say everybody hello from Italy. I've just purchased the ''full member'' package, after i've been long time in sim racing platforms, rfactor1, grand prix, gtr , lfs, nascar etc. I did't tried C.A.R.S Project yet because i'm still downloading it, but i did this choose because , if i well undertstood the goal of the developers, it should have very trustable and accurate physics with a graphic like Shift or better. So, it should be the ultimate race sim, on the paper. I just can't wait to drive it, and i'll be happy to give u my opinions if required.
I'm not sure if it's the right pace for my post, i ask sorry in advance if it's not.

-David

betancomo
23-05-2012, 18:27
a +1 SlightlyMad studio team each step of the way I realize that this game is going to be a full-scale simulator
I look forward to the new build from here a few months will be the best sim racing game

nice engine game + SlightlyMad studio + comunity sim racers = Proyect cars

pd: I read on this forum and other forums the doubts that people have and we must be patient

time to time :a44:

Andy Garton
25-05-2012, 09:30
And now the really important bit - the WMD forum isn't a "normal" discussion forum. It's effectively the "virtual office" where game development is done. It's not a place for random discussions and arguments (albeit we do have an off topic forum :) ). It's also absolutely not the place for slagging off the game or development team without constructive suggestions for improvement. It's especially important to understand the "in development" part - many many things are buggy, not finished, or not even there at all. This is just a fact of development and it helps nobody if you get upset or angry about this and post a rant saying so :)

We appreciate that it's an unusual system and will be hard for some to get used to. At the same time we won't be able to tolerate members who don't follow the process. If a new member joins and dives in to the forum creating problems straight away then they will be removed immediately with their tool pack money refunded. Longer term members who break the rules will be warned initially, but if they continue to offend then their accounts will be removed also.

Sorry to put this so harshly but our job is to make the very best game possible in the time we have. We don't have the time (or frankly the inclination) to allow the forum to be polluted by rule breakers, as this just slows us down.

I should say in general btw that the process is working really well so far. The vast majority of members "get it" very quickly and we have a very constructive and positive environment. It's easy for negativity to creep in though, so we'll do our best to make sure that doesn't happen.
Bumping this part for no particular reason :)

Micas
25-05-2012, 09:35
Bumping this part for no particular reason :)

http://s1.postimage.org/b0lsfjjj1/grandpa_simpson_shakes_fist_at_cloud.jpg

Andrew Clark
09-07-2012, 21:32
We have a winner for the most outrageous user name

FatSmellyShitHole

Welcome that one takes the cake

Rob Prange
09-07-2012, 21:36
We have a winner for the most outrageous user name

FatSmellyShitHole

Welcome that one takes the cake

Needless to say, that's not going to fly should he decide to become an active member (Free User right now), we do have certain minimum standards for user names.

Andrew Clark
09-07-2012, 21:37
Still it's a LOL one for sure

cirozel
20-07-2012, 14:24
This is going to be one hell of a game and it's a shame i only had funds for the junior membership, awesome purchase nonetheless. Taking the Lotus 98T around Sp...I mean Belgian Forest is one of my dreams come true, gotta love that turbo kick.My single criticism would be the lap time annulment after a wall scrape or dirt trip :confused:

Steve Dean
20-07-2012, 15:16
This is going to be one hell of a game and it's a shame i only had funds for the junior membership, awesome purchase nonetheless. Taking the Lotus 98T around Sp...I mean Belgian Forest is one of my dreams come true, gotta love that turbo kick.My single criticism would be the lap time annulment after a wall scrape or dirt trip :confused:
Welcome to the project & Forum
As to the invalidated lap message thats to stop people cutting the track and having dodgy times on the leaderboard :)
http://cars-stats.wmdportal.com/

aolas
23-08-2012, 16:40
First, hi to all Devs and members. I love this product and hope this will be great a when released.

Rob Prange
24-08-2012, 08:56
Welcome :)

We do have a dedicated topic where you can introduce yourself:

http://forum.wmdportal.com/showthread.php?124-New-Member-Introductions!/

Ryzza5
03-06-2013, 14:18
Nice work on the new website guys

http://www.slightlymadstudios.com/


https://twitter.com/slightlymadteam/status/341528225354227714

Bruno Alexandre
03-06-2013, 14:45
Erm, i believe you probably wanted to post @ Press & Articles ? :x

Dan Blamey
03-06-2013, 14:47
They totally focused way too much on the site's graphics and not its physics! :p

Ryzza5
04-06-2013, 01:35
Erm, i believe you probably wanted to post @ Press & Articles ? :x
Did a search and found nothing (not sure if I should be surprised, vBulletin search has always been hopeless). Also checked 'New Posts' figuring someone had to be talking about it at the time but also came up short. The Connect 101 thread here probably would've been better.

Remco Van Dijk
04-06-2013, 08:23
Did a search and found nothing (not sure if I should be surprised, vBulletin search has always been hopeless). Also checked 'New Posts' figuring someone had to be talking about it at the time but also came up short. The Connect 101 thread here probably would've been better.
http://forum.wmdportal.com/showthread.php?1727-Press-Articles-on-Project-CARS-WMD :)

Ryzza5
07-06-2013, 05:24
Am I missing something, I know about that thread and have contributed to it a fair bit? I thought Bruno's post meant there was already a discussion about the website in that thread. I said I searched for news about the new website (not for that thread which I already know is in the pCARS - General section).

nvm

Bruno Alexandre
07-06-2013, 11:31
I just mentioned that it would probably be better at Press Articles :p